If I stuck with it I'd have ground my teeth down to the gums. There are 12 trophies, and most of them require far to much gameplay that most people will be willing to dedicate. Listen, I love Tails, but he should be operating on his own in the background, he should NOT be something that Sonic depends on to get through the levels. Why? We buy these games for speed! It's like Sega is deliberately punishing you for the very reason you purchased the thing! Also, get rid Tails. And then, when you do get going, the game cruelly slams you into a dead end. Even without that, Sonic takes far, far, far, far too long to get up to full speed. First of all - NO MORE UNDERWATER LEVELS! They are agonizingly slow. If Sega ever get around to releasing Sonic 5 (in 2028 at the current rate) I have a long, long list of improvements and suggestions for them. It's pointless and offers no further lasting appeal. ![]() But there is a lock-on system (a fake homage to Sonic 3 and Knuckles) in which you get to play a few levels from Episode 1 as Metal Sonic if you also have Episode 1 on your console. There are no cut-scenes either so the Zone progression is completely disjointed and there is accessible story. Even the Special Stages are the tubular tunnels from Sonic 2, and the control of Sonic on these stages is just as stiff as it was in 1992. And let me tell you.the design is so lazy that literally not five seconds will pass without some amount of armchair-ripping frustration. There are three levels each and one boss fight (totaling 16 levels). The re-hashed zones are Hill Top, Mystic Ruin, Ice Cap, and Oil Ocean. There are no real new levels (as with Episode 1) and all are re-hashed from previous games (as with Generations - meaning Sonic the Hedgehog has not given us new levels in YEARS!). It took them another 2 years to release episode 2, but it feels like it was programmed over a long weekend, with plenty of break-time. It took 16 years for Sega to continue the series, but Sonic the Hedgehog 4 Episode 1, which was released to great disappointment in 2010, was a goddamn travesty. Sonic shot to world-wide fame with the original Mega Drive games, which still hold up today. Generations was decent, if unspectacular, and All-Stars Racing was a ho-hum time-waster. Eggman! To face this new evil, Sonic will have to call upon an old friend to help him save the day! Now joined by Tails, race across four new Zones and take down fearsome new badniks with deadly combination moves in order to put an end to this dastardly duo's plans!Įxperience the Sonic 4 saga as never before with the addition of a brand new engine bringing you gameplay with updated physics and zones in stunning HD graphics! Also new to Episode II is the addition of online/local collaborative play where players can team up with a friend to take control of Sonic and Tails as they battle against Dr.Seriously, who is in charge at Team Sonic? Who is supervising the quality control at Sega? Who gives a product like this a big tick and judges it fit for release? They ought to be fired! I still enjoy games featuring Sonic, but only if I lower my expectations first. The Sonic 4 Saga continues in Episode II with the return of a beloved side kick and fan-favorite villains!įollowing the events of Episode I, Metal Sonic has returned to form an alliance with Dr. ![]() ![]() Graphics: 512 MB (NVIDIA GeForce 8800/ATI Radeon HD 3800) & above ![]() Processor: Intel Core 2 DUO 2.4 GHz/Athlon 64 X2 4200+ & above Graphics: 256 MB (NVIDIA GeForce 8600/AT Radeon HD3650) & above Processor: Pentium 4 3.2 GHz/Athlon 64 3000+ or Equivalent & above Learn more about the Sonic the Hedgehog 4 Episode 2 Model Name
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